The Idea was to create a CGI image with photoreal look n feel.
Hope you like the final result.
Latest project for my RnD purpose. Lighting, shading, rendering and compositing. Software used Autodesk Maya and rendered in
Solid Angle Arnold..
https://www.youtube.com/cgartistacademy
In this tutorial i’ll be demonstrating you, how to render passes from arnold in Maya and composite Aftereffects. This is a very quick tutorial.
After watching this Tutorial you can easily render passes from arnold and
composite in AE…
Thanks for your support Guys..
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This quick tutorial is about how to create inflatable objects in Maya. Please like and subscribe my channel… Share if you find these tutorial helpful..
To inflate or deflate an nCloth object
1. Select the nCloth object you want to inflate or deflate. In the Attribute Editor, select the nClothShape tab.
2. Expand the Pressure section.
3. Do one of the following for your nCloth:
* For the Manual Pressure Settings, keyframe the Pressure attribute so that its value increases (inflation) or decreases (deflation).
* For the Volume Tracking Model, set a Start Pressure and then keyframe the Pump Rate and Air Tightness. If your object has any holes in its surface, you can also keyframe its Seal Holes attribute for fast inflation or deflation.
Thanks for watching
Marble model by Mayur Gohil…
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https://www.instagram.com/abhinendra.chauhan
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I did this test (RnD) simulation at Rang Studio Pvt Ltd Mumbai.
This simulation is done in Realflow10 with powerful Dyverso solver, meshing with VDB.
Lighting and rendering Arnold for Maya. Hope you all like this Simulation results.